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doffu0000
I run Doffu.net and am also known for my part in making the video games Last Chance in Xollywood, Alien Squatter, and Void Pyramid.

Tokyo

Joined on 8/26/20

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Devlog - Raycast + Static Body Trimesh Collision Detection

Posted by doffu0000 - 6 hours ago


Casting a ray out from the camera for collision detection of complex objects. Will probably pair this with context based actions.



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Is this a point and click adventure game?

That's probably what it will end up being. I want to keep it simple since it's my first solo big game project. So I think building off of a point and click base will simplify things. I was thinking of making a lot of interactions automatic or context based to keep controls strictly to a standard mouses button and scroll layout.