Casting a ray out from the camera for collision detection of complex objects. Will probably pair this with context based actions.
I run Doffu.net and am also known for my part in making the video games Last Chance in Xollywood, Alien Squatter, and Void Pyramid.
Tokyo
Joined on 8/26/20
Posted by doffu0000 - 6 hours ago
Casting a ray out from the camera for collision detection of complex objects. Will probably pair this with context based actions.
drsoda
Is this a point and click adventure game?
doffu0000
That's probably what it will end up being. I want to keep it simple since it's my first solo big game project. So I think building off of a point and click base will simplify things. I was thinking of making a lot of interactions automatic or context based to keep controls strictly to a standard mouses button and scroll layout.